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Game-ready 3D model: 3D game-ready animated model Monster5
3D game-ready animated model suitable for shooters, action games, ect.
Video preview https://youtu.be/sN2bp_iYyCw
UV mapping: Yes
The pack contains 2 meshes/4 prefabs
Monster5_Tentacles_Full - faces 5879 verts 5858 tris 11704
Monster5_Full - faces 13043 verts 13009 tris 26006
Rigging: Yes
The model contains 32 animations for unreal and 32 for unity.
Animation type list: Walk_Forward, Step_Right, Take_Off, Tentacles_Hit_Underground, Turn, Walk_Backward, Jump_n_Saw, Landing, Levitate, Levitate_Eyes_Shot, Run_Forward, Step_Left, Hit_Underground, HitBoth, Howl, Idle_1, Idle_2, Jump, Fly_Left, Fly_n_Saw, Fly_Right, GetHit_1, GetHit_2, Dig_Out, Eyes_Shot, Fly_Back, Fly_Death, Fly_Death2, Fly_Forward, Death_1, Death_2, Dig_In.
Unreal PBR Textures - 26: BaseColor, Emissive, Normal, OcclusionRoughnessMetallic 4096pix .png(down to 1024х1024) + 13 on my patreon.com/3deeper
Unity PBR Textures - 34 PBR texture 4096*4096 (down to 1024x1024) maps - ambient occlusion, base color, emissive, metallicSmoothness, normal + 17 on my patreon.com/3deeper
Color customizable parts.
4 Texture sets: Body, Eyes, Wheel, Tentacles.
Preparation time ~2 weeks
PBR Textures: 4096pix .png(down to 1024х1024)
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) Yes
Character rigged on custom unique skeleton for UnrealEngine 5 and for Unity. The package contains 4 Unity/4 Unreal prefabs and 2 Mesh set:
Unreal PBR Textures - 26: BaseColor, Emissive, Normal, OcclusionRoughnessMetallic 4096pix .png(down to 1024х1024) + 13 on my patreon.com/3deeper
Unity PBR Textures - 34 PBR texture 4096*4096 (down to 1024x1024) maps - ambient occlusion, base color, emissive, metallicSmoothness, normal + 17 on my patreon.com/3deeper
All the parts are color customizable.
1. Geometry: Monster5_Tentacles_Full - faces 5879 verts 5858 tris 11704
Monster5_Full - faces 13043 verts 13009 tris 26006
2. UV: Yes
3. PBR Textures 4096pix .png(down to 1024х1024):
26 unreal: BaseColor, Emissive, Normal, OcclusionRoughnessMetallic) + 13 on my patreon.com/3deeper
34 unity: ambient occlusion, base color, emissive, mask map, metallicSmoothness, normal
+ 17 on my patreon.com/3deeper
4. Materials: Number of Materials and Material Instances: Unreal(8/8) , Unity(8 materials)
5. Animation: Yes
6. Rigged: Yes
7. 3D Software: Programs used:
Sculpt - Zbrush 2022.0.5,
Retopology - Maya 2018, Zbrush 2022.0.5,
UV map --Maya 2018,
Texturing - Substance Painter 2018.2.2,
Rigging, Animation - Maya 2018,
Render - Marmoset Toolbag 3, Unreal Engine 5.0+, Unity Engine 2021.3.28f1+
Scene & Export - Maya 2018
Fly_n_Saw, Jump_n_Saw animations improved.