























author /3deeper
Game-ready 3D model: 3D game-ready animated model Monster6
3D game-ready animated model suitable for shooters, action games, ect.
Video preview https://youtu.be/DSj9FCoE5UI
UV mapping: Yes
The pack contains 1 meshes/2 prefabs
Monster6_Full - faces 9666 verts 9700 tris 19184
Rigging: Yes
The model contains 18 animations for unreal and 18 for unity.
Animation type list: Step_Right, Step_Left, Turn, Walk_Forward, Walk_Backward, Run_Forward, Howl, Hit_Both, Hit_Together, Idle_1, Idle_2, GetHit_1, GetHit_2, Jump, Spit, Death_1, Death_2, Eat.
Unreal PBR Textures - 24: BaseColor, Emissive, Normal, OcclusionRoughnessMetallic 4096pix .png(down to 1024х1024) + 6 on my patreon.com/3deeper
Unity PBR Textures - 32 PBR texture 4096*4096 (down to 1024x1024) maps - ambient occlusion, base color, emissive, metallicSmoothness, normal + 8 on my patreon.com/3deeper
PBR Textures 4096pix .png(down to 1024х1024):
24 unreal: BaseColor, Emissive, Normal, OcclusionRoughnessMetallic) + 6 on my patreon.com/3deeper
32 unity: ambient occlusion, base color, emissive, mask map, metallicSmoothness, normal
+ 8 on my patreon.com/3deeper
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) Yes
Character rigged on custom unique skeleton for UnrealEngine 5 and for Unity. The package contains 2 Unity/2 Unreal prefabs and 1 Mesh set.
Unreal PBR Textures - 24: BaseColor, Emissive, Normal, OcclusionRoughnessMetallic 4096pix .png(down to 1024х1024) + 6 on my patreon.com/3deeper
Unity PBR Textures - 32 PBR texture 4096*4096 (down to 1024x1024) maps - ambient occlusion, base color, emissive, metallicSmoothness, normal + 8 on my patreon.com/3deeper
All the parts are color customizable.
LOD information (count, number of levels) No
5 Texture sets: Body, Eyes, Mustache, Teeth, Jaw.
Preparation time ~2 weeks
Video preview https://youtu.be/DSj9FCoE5UI
1. Geometry: Monster6_Full - faces 9666 verts 9700 tris 19184
2. UV: Yes
3. PBR Textures 4096pix .png(down to 1024х1024):
24 unreal: BaseColor, Emissive, Normal, OcclusionRoughnessMetallic) + 6 on my patreon.com/3deeper
32 unity: ambient occlusion, base color, emissive, mask map, metallicSmoothness, normal
+ 8 on my patreon.com/3deeper
4. Materials: Number of Materials and Material Instances: Unreal(8/8) , Unity(8 materials)
5. Animation: Yes
6. Rigged: Yes
7. 3D Software: Programs used:
Sculpt - Zbrush 2022.0.5,
Retopology - Maya 2018, Zbrush 2022.0.5,
UV map --Maya 2018,
Texturing - Substance Painter 2018.2.2,
Rigging, Animation - Maya 2018,
Render - Marmoset Toolbag 3, Unreal Engine 5.0+, Unity Engine 2021.3.28f1+
Scene & Export - Maya 2018