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Zombie1

Video preview https://youtu.be/l5avSATue-U

author /3deeper
Game-ready 3D model: Zombie1

Technical Information:

Physics baked for all of my animations and set inside Unreal/Unity as a cloth simulation.
Character rigged on epic skeleton Unreal Engine 5 and Humanoid for Unity in separate mesh packages.
The model is completely modular, you can remove or add some parts. Unity pack contains 2 mesh sets in 5 prefabs from 3 skins:
Zombie1_Full1 - faces 14258 verts 14922 tris 28305,
Unity Base_Mesh_Zombie1_Full2 - faces 17389 verts 18203 tris 34488,
Unreal SK_Zombie1_Full2_w_proxy_mesh - faces 18192 verts 19029 tris 36094

The pack contain maya file with human ik set for you animations.

PBR Textures 4096pix .png(down to 1024х1024):
81 unreal: BaseColor, Normal, OcclusionRoughnessMetallic, Emissive
99 unity: normal, metallic, height, roughness, albedo, ambient occlusion, emissive
+1 skin maps on my https://www.patreon.com/3deeper

The version has color customizable parts. The dress of the model are desirable to use a shader with two-sided display of polygons(one for built-in render +2 for urp, hdrp renders are included and set).

The model contains 17 animations with baked dynamics, standard unreal animations are just for skeleton retarget demonstration. Animation type list: Attack, DeathBackward, DeathForward, Double_Attack, Double_Bite, Eat, Hit, HitBehind, Idle, IdleCalm, Scream, StandUpBack, StandUpFront, Turn0-180, Turn180-0, Walk, WalkHands.

LOD information (count, number of levels) Unreal(3)

19 Texture sets: Body, Body_Dress_Unity, Brain, Eye, Dress, Flash, Flash_Dress, Jaw, Skeleton, Skeleton_Dress, Skull, Tag, Tag2, Tag3, Teeth_Above, Teeth_Below, Tract, Tract2, Underbrain.

Preparation time ~2 months

Video preview https://youtu.be/l5avSATue-U

author /3deeper
see contacts under the video
Game-ready animated 3D model: Zombie1

preparation time: 2 months


Modular
Color customizable
Epic Skeleton Unreal 5
Unity Humanoid
Unity built-in, HDRP and URP render set
Unity/Unreal physics simulation

Zombie1_Full1 - faces 14258 verts 14922 tris 28305,
Unity Base_Mesh_Zombie1_Full2 - faces 17389 verts 18203 tris 34488,
Unreal SK_Zombie1_Full2_w_proxy_mesh - faces 18192 verts 19029 tris 36094

Programs used:
Sculpt - Zbrush,
Dress - Marvelous Designer,
Retopology - Maya, Zbrush,
UV map - UVLayout,
Texturing - Substance Painter,
Rigging, Animation - Maya.
Render - Marmoset Toolbag, Unreal Engine, Unity Engine

Release Notes

standUPBack animation fixed

Standard Use License
$40
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (9)
BaseMesh_Unity
rar /
3.8 MB
Textures Unity
rar /
590 MB
BaseMesh_Unreal
rar /
9 MB
Textures Unreal
rar /
590 MB
Zombie1 human ik for anims to markets
zip /
3 MB
Unity Animations
rar /
4.4 MB
Unreal Animations
rar /
4.5 MB
Zombie1 Uproject v1.01
zip /
1 GB
Zombiee1_v1.01
zip /
810 MB