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Monster2

Video preview https://youtu.be/4y5COP-Ivjs


The character is rigged on unique skeleton UnrealEngine 5 and for Unity in separate mesh packages. Unity asset contains script for Camera Moving and HDRP/URP archive settings(read the help file "howto activate renders" inside "Shaders" folder, follow the instructions for applying).
The pack contains 4 Unity/4 Unreal prefabs, 2 triangulated mesh sets:
Monster2_Full_01 - faces 54090 verts 27271 tris 54090
Monster2_Full_02 - faces 51132 verts 25794 tris 51132

PBR Textures 4096pix .png(down to 1024х1024):
60(+14 on my patreon.com/3deeper) unreal: BaseColor, Opacity, Subsurface Scattering, Emissive, Normal, OcclusionRoughnessMetallic
89(+19 on my patreon.com/3deeper) unity: ambient occlusion, base color, opacity, emissive, mask map, metallicSmoothness, normal, scattering

All the parts are color customizable. It's desirable to use a shader with two-sided display of polygons(one's included).

The model contains 32 animations for unreal and 32 for unity. Walk_Forward, Step_Left, Step_Right, Fly_Short, Fly, Ground_Spit, Sting_Bite, Ground_Sting_Wheel, Run, Howl, Go_Back, Ground_Death2, Ground_Death1, Hit1, Idle1, Hit2, Double_Sting_Together, Sting_Wheel, Right_Up_Sting, Double_Sting, Sting, Fly_Spit, Ground_Hit, Idle2, TakeOff, Landing, Fly_Death2, Fly_Forward, Fly_Back, Fly_Left, Fly_Right, Fly_Death1

LOD information (count, number of levels) Yes(Unreal tested)

5 Texture sets: Body, Brain, Jaw, Jaw_Above, Tongue.

Preparation time ~3 months

Video preview https://youtu.be/4y5COP-Ivjs

Number of textures 89(+19 on my patreon.com/3deeper)
Texture dimensions 4096
Polygon count from quadrangulated:
Monster2_Full_01 - faces 27307 verts 27271 tris 54090
Monster2_Full_02 - faces 25736 verts 25794 tris 51132
into triangulated for the Engine:
Monster2_Full_01 - faces 54090 verts 27271 tris 54090
Monster2_Full_02 - faces 51132 verts 25794 tris 51132
Number of meshes/prefabs 2/4
Rigging: Yes
Animation count 32
Animation type list: Walk_Forward, Step_Left, Step_Right, Fly_Short, Fly, Ground_Spit, Sting_Bite, Ground_Sting_Wheel, Run, Howl, Go_Back, Ground_Death2, Ground_Death1, Hit1, Idle1, Hit2, Double_Sting_Together, Sting_Wheel, Right_Up_Sting, Double_Sting, Sting, Fly_Spit, Ground_Hit, Idle2, TakeOff, Landing, Fly_Death2, Fly_Forward, Fly_Back, Fly_Left, Fly_Right, Fly_Death1.
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) Yes

Release Notes

Front seems removed
Texel Density improvement
Body texture map skins rebaked

Standard Use License
$35
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (7)
Unity package
rar /
850 MB
Uproject
rar /
570 MB
Animations FBX Unity
rar /
8.1 MB
Animations FBX Unreal
rar /
8.1 MB
BaseMeshes FBX
rar /
11 MB
Textures Unreal
rar /
460 MB
Textures Unity
rar /
490 MB