The model is modular, you can switch off some meshes. 3D game-ready model suitable for shooters, action games, horror, ect.
Preparation time ~1.5 weeks.
Textures pack one 4096*4096 (down to 1024x1024).
preview: https://youtu.be/9GrQECeyW4A
4 materials
2 skins with 16 PBR textures 4096*4096 (down to 1024x1024) maps + 3rd with 4 PBR textures 4096 on my patreon.com/3deeper - ambient occlusion, albedo, metallicSmoothness, normal
The model contains 27 animations: Death_1, Death_2, Get_Hit_1, Get_Hit_2, Get_Hit_3, Hit_Leg_1, Hit_Leg_2, Hit_Tail_Left, Hit_Tail_Right, Hit_Tail_Right_2, Hit_Tail_Right_3, Hit_Tentacle, Hit_Tentacle_Start, Jump, Idle, Idle_2, Pull_Blood_Tentacle, Pull_Tentacle_Back, Run, Step_Left, Step_Right, Tail_Above, Turn_Hit, Turn_Left, Turn_Right, Walk_Backward, Walk_Forward.
The pack contains 2 prefabs and 3 Mesh sets:
Monster10 - faces 10878 verts 10937 tris 21756
Technical details:
Number of textures 16+4(patreon.com/3deeper)
Texture dimensions 4096
Polygon count of Monster10 - faces 10878 verts 10937 tris 21756.
Minimum polygon count 10878
Maximum polygon count 10878
Number of meshes/prefabs 3/2
Rigging: Yes
Animation count: 27
Animation type list: Death_1, Death_2, Get_Hit_1, Get_Hit_2, Get_Hit_3, Hit_Leg_1, Hit_Leg_2, Hit_Tail_Left, Hit_Tail_Right, Hit_Tail_Right_2, Hit_Tail_Right_3, Hit_Tentacle, Hit_Tentacle_Start, Jump, Idle, Idle_2, Pull_Blood_Tentacle, Pull_Tentacle_Back, Run, Step_Left, Step_Right, Tail_Above, Turn_Hit, Turn_Left, Turn_Right, Walk_Backward, Walk_Forward.
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes